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AI Insights · Timothy · October 2021

Top 5 Educational Games on Android in Malta - Q3 2021

Discover the performance trends of the top 5 educational games on Android in Malta during Q3 2021, including weekly downloads and revenue insights.

Top 5 Educational Games on Android in Malta - Q3 2021

In Q3 2021, the educational games category on the Android platform in Malta saw varied performance trends. Here’s an overview of the top 5 educational games based on weekly downloads and revenue data, courtesy of Sensor Tower.

Baby Games World: Play & Learn from MJ+ experienced a steady increase in weekly downloads. Starting at 63 downloads in the last week of June, the app saw a peak at 88 downloads in the first week of September, ending the quarter with 71 downloads. Despite consistent download activity, the app did not generate any revenue during this period.

Lingokids - Play and Learn from Lingokids - English Learning For Kids showed a mixed trend in weekly downloads, with notable fluctuations. Downloads ranged from a low of 34 in mid-September to a high of 112 at the end of the month. The weekly revenue for Lingokids was relatively stable, with a peak at $79 in mid-September and a general range between $40 and $79 throughout the quarter.

Buddy.ai: Fun Learning Games by AI Buddy Inc. had a modest download performance. Starting with 64 downloads in late June, the app saw a decrease, hitting a low of 25 downloads in early August, and then fluctuated around the 30-40 range, ending the quarter with 32 downloads. Similar to Baby Games World, Buddy.ai did not generate any revenue during this period.

Masha and the Bear Educational from DTC Lab showed a gradual increase in weekly downloads over the quarter. Beginning at 34 downloads in late June, the app reached a peak of 46 downloads in mid-September before settling at 32 downloads by the end of the quarter. The app did not report any revenue during this timeframe.

English For Kids from LangsForKids maintained a relatively steady download rate. Starting with 30 downloads at the end of June, it saw minor fluctuations, peaking at 40 downloads in early September and ending the quarter with 32 downloads. No revenue was generated by English For Kids during this period.

For more detailed insights and data on the performance of educational games and other app categories, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021